This does not work with a comparator though, as jukeboxes give off a redstone signal when there is a disk in the box. Because the hoppers are re-enabled when the song ends, a system of hoppers could be used to automatically eject and reinsert the disc when it is finished playing, causing it to loop. In Bedrock Edition, jukeboxes disable adjacent hoppers when a music disc is playing inside them, due to them emitting a redstone signal even without using a comparator. In Bedrock Edition, they also emit a redstone signal when any music disc is played inside. The following table shows the redstone strength output for each disc. ![]() Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block its strength depends on the ID of the inserted disc.
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